Update 0.9 World 4 Update !!
News Updates
- New Map: Volkaz Volcano - Continuing the story from the previous "Zuana" desert map.
- Trait System: Monsters will now have randomly assigned Traits. There are 5 types of Traits that can be consumed and combined to create new abilities for your Zlime and transformations.
- Consume System Overhaul: Eating is now done by pressing "F" instead of using a skill. This makes it easier and allows you to eat while in a transformed state.
- Localization: Added support for Simplified Chinese, Spanish, and Turkish.
- Relic Crafting System
- 10 New Monsters and 9 New Transformations
- 30 New Relics
- New Passive Skills
- Transformation Replace UI: Displays options when your transformation slot is full after consuming a new monster.
- Map Progression UI: Added to the Summary UI.
- Transformation Selection UI: Displays the selected transformation when pressing the Switch Slot button.
- Improved Map Effects: Each zone now has its own unique visual effects.
General Updates
- World Map Adjustments: Minor fixes for maps 1-3.
- New Secret Areas: Accessible only by flying.
- Gold Drop Adjustments: Gold drops are now more balanced based on gameplay.
- Warping: You can now change transformations while in events, shops, mini-boss rooms, and world boss arenas.
- Quest Man Minigame: You can now transform during Quest Man minigames.
- Storyline Update: The storyline after defeating the Skull Dragon has been revised (no impact on existing save data).
- Discord Button: Added a button to join our Discord server on the title screen.
- Relic Refresh: Dovan can now refresh relics using scrolls.
- Unknown Skull Refresh: Nico can now refresh unknown skulls using Dark Crystals.
Balance Changes
- Passive Skill: "Consume Mastery" reduced effect from 100% to 50%.
- Consume Cooldown: Removed.
- Enemy Stats: Increased HP, ATK, and MSPD for all enemies based on their tier.
- Stat Limits: Increased Reflect limit from 500% to 999% and Skill Damage Bonus limit from 300% to 500%.
- Myu: Reduced Relic discount at friendship level 5 from 20% to 10%.
- Demon Book: Reduced "Secret Deal" effect from 15/20/30% to 10/15/25%.
- Boss Adjustments: Increased HP, ATK, DEF, MSPD, and Debuff Resistance for World Bosses 1-3.
- Debuff Calculations: Improved calculations for Debuff and Debuff Resistance.
Relic Changes
- Myu VIP Card: Reduced Relic discount from 20% to 10%.
- Kobold King Sword: Changed tag from [Modify Attack] to [Modify Melee Attack].
- Grim Reaper Relic: Damage is no longer calculated in the high DPS section of the Summary UI.
Bug Fixes
- Fixed character color issues when affected by Poison or Burn.
- Improved hitboxes for certain transformations.
- Fixed projectile collision issues.
- Improved parallax background.
- Various other minor bug fixes.
Dev Talk
Hello everyone, Duo AB here! It's been a while since our last major update, 0.8.45E, which we considered fairly stable (no critical bugs). We decided to take a longer break to prepare for a larger update, 0.9E, and now it's finally ready!
This update brings significant improvements to Zlime, including new maps, characters, systems, and various quality-of-life changes. If 0.9E proves to be stable, we'll move on to developing patch 1.0, marking the full release of the game.
Thank you for your continued support!
And Special Thanks for localizing the following languages: Chinese (Simplified), Spanish, and Turkish.
- Yang Zhuoqing (CN)
- Sonsoles Méndez (ES)
- Archura Localization (TR)
