Hello all! Today's update has a new charm, an updated results screen, and some bug fixes.
Changes in this update
Added a new unique charm: Roseate Horseshoe
Updated the appearance of the game-end results screen
Fixed audio devices with long names making the options menu too wide
Fixed charms sometimes applying their passive effects even when dropped
Adjusted spiderlings so their attacks miss less often
Fixed an issue that could cause Hemotaph to have both the Bloodlust and Blood Frenzy modifiers at the same time
Fixed the game stuttering when certain objects are loaded in for the first time, such as when spiderlings hatch from their eggs (again)
Updated the engine to Godot 4.6.3
Here's a preview of the new charm:

And here's what the updated results screen looks like:


I hope you will all continue to enjoy The Spiral!
