I hope you've all been enjoying The Spiral. Today's update is a small one that lets you configure the game's pixelation and color reduction filters.
Changes in this update
Added option to reduce or disable pixelation
Added option to disable color reduction or just the dithering
Updated engine to Godot 4.6.2
Below are examples of some different filter configurations. I hope these settings will allow players to enjoy the game with less eye strain.
Pixelation: normal / Color reduction: normal

Pixelation: off / Color reduction: normal

Pixelation: normal / Color reduction: flat
Pixelation: off / Color reduction: off

