-fixed stand attack collision box
-fixed possible crashes of setting a vector2 as a integer
-fixed some grammar mistakes
-work on Portuguese translation
-fixed map not clearing once prologue is finished
-tweaks to world map shader and usability
-changed the way objects are hidden during ctuscenes
-belly slide is now reserved for slippery surfaces
-added oil spills in forest area
-fixed merky not appearing in power bestowement cutscene
-removed majority of time dependent code
-boss healthbars are hidden during cutscenes
- News and updates
- Ghost Hand
- Demo 1.0.5
Source: Steam Community (opens in a new tab)
