
A new update has gone live that addresses several bugs and adds a couple of new features.
Bug Fixes
Bug where enemies would be stuck in held pose.
Offscreen enemies sometimes get stuck and can't figure out how to get to the player
Player Spawning in wrong location
Player Forced to Walk Forward Bug
Enemies would steal health when they did not need it, fixed.
Bullets not despawning causing them to stay in the game perminently eventually slowing it down.
Multiplayer Character Sometimes Spawned
Multiplayer Hot Dropping into the game would spawn off screen
One of the planks in the DIY store would fall through the stage
Run grab glitch fixes
New Features
Infinite Continues
Option to Restart Stage at any point (You will restart with the health you went in with)
I hope everyone has an awesome Halloween, I will be continuing work on Chapter 2.
Thanks,
Jon
