Features:
* Curse of the Tower V2
* Arena map improvements. Additional platforming and set dressing
* Added unique Twinblade effect. All melee hits apply 2x resonance combo
* Added more melee attack variation on AI
* Improvements on first floor boss Arena
Balance:
* Blue projectiles now cost 0 energy. This is meant to increase the skill expression of aiming
* Player heavy attacks slowed significantly
* Program: THE FINAL HOUR now resets red projectile cooldown on roll
* Resonance now resets to 0 on hitting an opposing attack. This means that it's impossible to lose resonance combo even if your melee attacks are slow
* All melee attacks from the Guardian of the First Floor are unblockable
Bug Fixes:
* Fixed a bug where some AI were not reacting to damage threat events
