Features:
* Light projectile is now a hitscan attack
* Map improvements including reworked zones, new zones and lighting
* Dynamo: dashing now grants energy
* AI melee attack improvements: telegraphing is now more "fair"
* Air attacks now deflect light ranged attacks
Balance:
* Jump velocity reduced by around 30%
* Block windup and recovery slowed by 100%
* Base stamina regen increased by 100%
* Frame adjustments for player melee attacks
Bug Fixes:
* Fixed a bug causing SFX to play twice when you enter a level
