Update 0.0.6 – Attachments, polish, and the foundation for what's next
One step closer to a deeper, clearer, and more strategic experience
New Features
- Added weapon attachment system and a modification table.
- Attachments now affect the stats of equipped weapons.
- Added error sound in the shop when purchase or sale is not possible.
- Added sound in the raid menu if the player doesn't have enough money.
- Display of ammo type used by the current weapon added to the main UI.
- Adjusted position and size of weapon info in the main UI.
Adjustments & Improvements
- Changed the color of the P9 for better visual distinction.
- Zombie hearing distance reduced from 6500 to 6000 units.
- Minimum distance required between a player and a spawn point to activate zombie spawning increased to 2500 units.
- Fixed footstep sounds.
- New interaction system: - Outline becomes visible when the object enters the player's crosshair. - A prompt with the key and "Interact" appears on screen.
- Added a wall to prevent players from leaving the colony area.
- Reduced the size of the player capsule.
Coming Soon...
- A major rework of the colony and Volygrad is underway – plans are already finalized.
- Survival mechanics will be expanded: more resources to manage and new player needs to monitor.
- Human AI enemies will start appearing in the open world – get ready for more intense encounters.
Thanks for all your feedback on the forums and Discord!
👉 Update 0.0.6 sets the stage for the next big steps in Z Ops Deadzone.
