Source: Steam Community (opens in a new tab)
Colony
- Added tomatoes and corn to the gardens.
- Added an emergency medical zone, preparing for a future paid medical service.
- Added a garage for future functionality expansions.
- Added a supply point, setting up future donation mechanics for the colony.
- Added a campfire to enhance atmosphere and survival (interactions & NPCs coming soon).
- Added a drinking area for relaxation (interactions & NPCs coming soon).
- Added guard soldiers to reinforce the colony’s security.
- Added a merchant behind the shop counter.
Zombies
- Reduced the spawn rate of Bane-Z from 25% to 15%, making them rarer but still dangerous.
Loot
- Adjusted maximum resource values to better balance progression and inventory management.
Death & Respawn
- Fixed an issue where stacks were not updating after death.
- Increased health on respawn from 25 to 35 for a less punishing restart.
Player Character
- Updated unarmed movement animations (further refinements coming for improved fluidity).
Volygrad
- Added new loot spawn points to encourage exploration.
- Added a street football field for a more diverse environment.
- Increased zombie spawn delay across all points for better gameplay balance.
- Opened the ground floor of a building, offering new exploration opportunities.
🔥 Download the update now and experience all the new improvements!