Nothing huge in this patch, just a few collider issues, some typos, and some path finding tuning.
- Added some extra wall colliders on the Dwarven Crypt walls to help prevent dashing out of bounds.
- Fixed a handful of mis-typed entries for things like ability/item/meta upgrade costs.
- Fixed the pathfinding for the loot golem to be more sporadic and not always trying to find the outer edge of the level.
