Green world has several spots changes to make navigation a bit easier, with some textures standing out more, some things rearranged, and new unique decorations.
In the green world, fixed a bug that, while it didn't break the map, it made it more confusing than intended. (There was a spot where polygon storms block your path, it was supposed to loop forever but somehow i made it never loop, so you can enter past that place earlier than you should've).
Also forgot to add an autosave for the final part of the green world.
Fixed a bug where the spidey enemy's animations messed up when you attacked them with a tazer while they were on the ceiling.
In the ice world, in the penultimate cyberhead room was supposed to have shields protecting the cyberheads from damage but i forgot to add it, so thats been dealt with. You must reach the end of the room to find the way to disable the shields.
- News and updates
- Enigmatic Worlds
- Enigmatic Worlds 1.5
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Build and release context
Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.
Build 25006072 · public branch
Steam updated · First observed
