Cities: Skylines [official site] feels like the response to a question. That question is what, exactly, do people want? By contrast, 2013’s SimCity felt like the response to an order: make them do this. I don t wish to get caught up in criticising the controversial EA city-builder, especially in light of the all-but-closure of its longstanding developer Maxis this week, but the ethos of these two games is so very different, even though they re both in theory offering the same scenario: design a city from the ground up, keep it running, make it richer, make it grander.
… [visit site to read more]
- News and updates
- Cities: Skylines
- Wot I Think: Cities: Skylines
Source: Rock, Paper, Shotgun (opens in a new tab)
