We’re thrilled to bring you the latest update full of fixes and improvements, not to mention SINGLE PLAYER IS HERE !!!
Community Feedback Fixes:
- Various multiplayer network issues on both maps
- Higher FPS and general performance improvements
- Soft lock fixes
- Movement improvements to players
- Rock colliders fixed
- 2x New AI 'Monster' Shifts added
- Ability firing issues resolved
- Happiness carnival gamemode, ripped out and replaced with a new task-based system
- Single player added with AI enemies
- New lobby tools for single player, difficulty and private games
- Firefighter abilities are addressed with teleporting
- New Shift smoke fart ability added
- Problematic tasks and getting stuck have been addressed
- Door colliders have been changed to make gameplay smoother
- Intro scene Skip button now loads in the background while the map loads, giving a better experience after a short delay
- Rides improved on carnival (Horses, Cups & Saucers, Stalls)
Dev Fixes:
- Single player mode added on both maps
- A* algorithm AI monsters to hunt players and execute abilities on them
- New end screen for Lion Tamer
- Improved user flow on the carnival map
- Fixed movement and logic behaviour on the merry-go-round Minigame
- Fixed movement and logic behaviour on the Ferris wheel ride
- Fixed a general behaviour issue on the stall Minigames
- Fixed general multiplayer connection issues that impacted gameplay on all maps
- Improved general user flow with a new guidance system to help newer players who felt lost before
- Implemented new NPC enemies to improve single-player and co-op gameplay
- Improved controls and behaviour of the bumper cars on the carnival map
- Fixed an issue that caused the in-game volume controls for proximity chat not working properly
- Upgraded lobby and matchmaking system
- Lockpicker and Psychologist now speak when you use voice chat, other characters soon will
- Fear shows on Lockpicker and Psychologist's faces as it increases
- New van keys task added to Carnival, and ending reworked
- Lion whip attack now does damage correctly when on target
- Duck shooting task code reworked and improved
Areas currently under development:
- In-Game UI
- Void door bug on the map still appears occasionally (Mansion Map)
Challenge :
If you are a streamer and can beat the mansion, using the lockpicker, on insanity difficulty, any shift AI, you win a mini prize, max 3 gifts per streamer.
We hope you and your friends have a lot of fun exploring secrets together!
Much Love,
Futura Games
- News and updates
- Shadows Are Alive
- Major Update To The Demo :)
Source: Steam Community (opens in a new tab)
