v0.1.25
Features
- added idle ai action
- added explore ai action
- added attack ai action
- added ai blackboard
- added visible/explored/unknown cells to player controller
v0.1.24
Features
- added skill gold spawn (for tests)
- added visible and explored cells lists
Changes
- fixed cell path cost logic
Other
- removed old unit brain
v0.1.23 - cut gold feature
Features
- added wizard and wizard clone units
- added remaining turns mark info on units
- added skill limit for recruitment
- added look at camera logic for some marks
Changes
- changed camera rotation with new offset
- removed gold management and pockets logic
Other
- combined creatures and buildings into universal unit prefab
- extracted tweener module to game manager
v0.1.22 - cut build mode
Features
- added unit auto grade progression
Changes
- removed build mode completely
- fixed skill attack logic
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