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Version 0.1.10


v0.1.10

Features

  • added skill "Demolish" button for Module Build
  • added skills "no reset" logic
  • added HUD Build deactivation when deactivated

Changes

  • fixed build skill draw icon and demolish

v0.1.9

Changes

  • fixed player skill canceling after execution

v0.1.8

Features

  • added skill "WakeUpAll"
  • added skills locked icon

Changes

  • reworked HUD build
  • reworked Module Build
  • tweaked menus

Other

  • refactored game flow

v0.1.7

Features

  • added Button script with click/hold/repeat modes and replace old

v0.1.5

Features

  • added WakeUp logic to Unit class

Changes

  • reworked turn manager
  • fixed skill "Move"

Other

  • removed unused packages and old code, refactoring

v0.1.4

Features

  • added pop-ups for health, action points, gold and portraits

v0.1.3

Features

  • added keyboard and mouse as input devices
  • added cursor logic for hovered cell
  • added camera pan
  • added pop-up manager
  • added skill "Jump"
  • added skill activation with button
  • added skill target types: simple, targeted, passive
  • added skill cooldown in HUD
  • added skill drawing radius when button hovered by cursor
  • added skill active icon on target cell
  • added units status logic
  • added visited tiles logic with icons
  • added characters draft portraits
  • added input keys help panel

Changes

  • removed gamepad input
  • optimized camera translation logic
  • reworked skills logic from scratch
  • reworked skills draw radius
  • reworked marks ordering, added gradients

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