v0.1.10
Features
- added skill "Demolish" button for Module Build
- added skills "no reset" logic
- added HUD Build deactivation when deactivated
Changes
- fixed build skill draw icon and demolish
v0.1.9
Changes
- fixed player skill canceling after execution
v0.1.8
Features
- added skill "WakeUpAll"
- added skills locked icon
Changes
- reworked HUD build
- reworked Module Build
- tweaked menus
Other
- refactored game flow
v0.1.7
Features
- added Button script with click/hold/repeat modes and replace old
v0.1.5
Features
- added WakeUp logic to Unit class
Changes
- reworked turn manager
- fixed skill "Move"
Other
- removed unused packages and old code, refactoring
v0.1.4
Features
- added pop-ups for health, action points, gold and portraits
v0.1.3
Features
- added keyboard and mouse as input devices
- added cursor logic for hovered cell
- added camera pan
- added pop-up manager
- added skill "Jump"
- added skill activation with button
- added skill target types: simple, targeted, passive
- added skill cooldown in HUD
- added skill drawing radius when button hovered by cursor
- added skill active icon on target cell
- added units status logic
- added visited tiles logic with icons
- added characters draft portraits
- added input keys help panel
Changes
- removed gamepad input
- optimized camera translation logic
- reworked skills logic from scratch
- reworked skills draw radius
- reworked marks ordering, added gradients
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