About Grimwater Tunnels / Grimwash Sewers:
The opening of the revamped Grimwash Sewers (formerly Grimwater Tunnels) will take a few extra days. My PC has broken down and keeps blue screening every 5 to 10 minutes, so I’m not able to work on any map without a crash. However, I’m releasing this content update with some ghost improvements and a few new achievements to keep you all entertained. I’m sending my PC in for repairs tomorrow. I’m hoping it gets fixed quickly so I can finish this map rework and push more updates out.
Cheers,
Patrick
Patch Notes
Added
5x new achievements
'In Too Deep'
'Halfway to Insanity'
'Eternal Investigator'
'Perfect Run'
'We don't talk about it'
Added a player profile setting on the laptop’s main screen, where you can view rounds played and more
Ghosts
I am currently working on a complete overhaul of ghost AI to include far more behaviours, dynamic scares, and additional depth. While that update is still in progress, I have introduced some improvements to the current ghosts to make them more engaging in the meantime.
Every ghost now has at least one unique trait
All ghost descriptions in the Ghost Wiki have been rewritten to explain these new traits clearly
Changes
Hunt sounds now have directional audio so you can tell if the ghost is close or far
Redesigned the Ghost Wiki menu
Redesigned the evidence search index
Redesigned the evidence selection screen
Bug Fixes
Fixed a bug where dropping the dowsing rods immediately after hearing “yes” would prevent scrolling or selecting new items
