Added
New lobby browser system, which includes:
You can now see a player's level on the lobby browser
You can now see the number of players in a lobby before joining
Changes
Optimized ghost throwing to reduce network overload
Optimized backend code of the player character to reduce network overload
Dead players can now crouch
Remade the laser grid projector system so it is now easier to obtain laser grid
The camera feed has been remade to provide a clearer and higher quality image
Redesigned the anxiety screen to match the rest of the menus
When timing out before, the game would create a new broken lobby. It now correctly returns to the main menu so you can quickly join a new lobby
The UV glowstick now visibly lights up when activated
Increased the number of surfaces that can show UV and Ghost Writing on The Laughless Carnival, including tents, walls and ground areas. Especially inside tents on boxes and other objects
When the ghost touches a surface, it now triggers a small sound so you can identify where it happened
Bug Fixes
Fixed an issue where optional objectives on the summary screen appeared black and difficult to read
Fixed an issue where clients would always time out in Holyvale Manor
Fixed a rare issue where clients could time out in other locations
Fixed player tags overlapping in the lobby screen
Fixed an issue where the selected difficulty did not display correctly and only showed the description
Fixed an issue where the ghost appeared to pass through laser grid even when far away
Fixed an issue where players could walk through the tent in Laughless Carnival
Fixed an issue where Holyvale Manor could be played without reaching level 3
Fixed an issue where old player icons would appear after changing your character
Fixed an issue where the ghost could fail to drop players after dragging them
Fixed an issue where the camera could freeze after being dragged instead of returning to normal
Misc
Fixed naming inconsistencies across several locations in the game
