Hi Steam Community,
A few days ago, we announced a major update coming very soon. I’ve been working tirelessly, day and night, to get this update ready for release.
I’d love to showcase some of the exciting new features and improvements you can expect.
There are several new mechanics and features, along with a whole lot of polishing.
New Screenshots


As you may notice, one of the players is holding a salt item, just one of the many new tools you’ll have at your disposal for hunting ghosts.
You might also see that it’s daytime in these screenshots. Don’t worry, I haven’t removed the night or turned the game into a non-horror experience. This is actually one of the newly introduced mechanics, and you’ll see how it impacts gameplay once you dive into the game.

The long-awaited fix for holding items in third-person is finally here, no more floating objects!
All animations have been readjusted for a smoother and more immersive experience, and we’ve also introduced a brand-new hand model.
Here are some of the new item-holding animations:


We’ve also rebuilt sections of every map and completely revamped the lobby.
With the introduction of reflections, we’ve upgraded the engine and implemented screen space reflections. Metallic surfaces will now feature realistic reflections, enhancing the overall visual quality.

That’s everything I have to show for now! I hope you’re just as excited as I am to jump back into Abnormality, experience all the new mechanics, enjoy the polish, and immerse yourself in an overall improved experience.
We’ll be celebrating the new update with some massive announcements in our Discord, join us at https://discord.gg/nightmarestudios.
Cheers,
Nightmare Studios
