Hello fighters!
In the past few updates, I’ve mainly focused on improving enemy combat feedback and behaviors, revisiting bosses chapter by chapter to adjust their stun, stagger, and related mechanics for a smoother and more responsive combat experience. With that round of fixes mostly wrapped up, I’ve finally had some breathing room to work on new content.
One thing I wanted to address was the similarity between air combos across the three styles. Even mid-air, I want each style to feel distinct. So in the update, I've added 9 new air moves for the Tiger and Eagle styles, giving them more unique flair.
I've also expanded the Practice Mode with more customizable options, and made some performance optimizations for game stability when facing large numbers of enemies.
You can find the detailed patch notes below. If you encounter any issues or have any suggestions while playing, feel free to share them in our official Discord server. We’ll do our best to address them as quickly as possible.
V0.505 PATCH NOTES
[New]
- Added 9 new moves to the Tiger and Eagle styles.
- Practice Mode Options: enemy selection, enemy aggression toggle, and infinite Spirit Gauge options.
[Adjustments]
- Performance optimization: improved game stability when facing large numbers of enemies.
