Hello fighters!
We’ve just released a new update that focuses on tuning the stagger mechanics for Kai, Stone Kai, and Eileen. We’ve also improved Stone Kai’s AI behavior to make the boss fight more engaging and better balanced. Full patch notes are below. If you encounter any issues while playing, please join our Discord to share your feedback, and I'll address them as soon as possible.
V0.503 Patch Notes
[Adjustments]
- Adjusted stagger mechanics for Kai in Chapter 3: Spirit mimicry can now reliably trigger stagger
- Adjusted stagger behavior for Eileen in Chapter 4: Players can now follow up with combos after triggering small staggers
- Stone Kai (Chapter 5), Stagger & Stun System Overhaul:
- Non-glowing attacks can now trigger attack offset and stagger, heavy attacks in Carter’s combos can also trigger stagger
- Stone Kai’s stun threshold has been lowered
- Carter now deals proper stun damage while Kai is staggered
- Spirit mimicry now correctly applies stun damage to Kai
- Final execution will only trigger if Kai’s HP is below 40% and he is stunned; otherwise, a normal Super Strike will occur
- Defeating Stone Kai now requires a final execution
- Carter’s hit recovery timings adjusted: All hit reactions can now be canceled slightly earlier for smoother responsiveness
- Spirit Mimicry healing adjustment: Healing amount is now affected by the amount of Spirit gauge when activated
[Fixes]
- Fixed a bug where Kai could be knocked out of bounds in Chapter 3
- Fixed ground collision issues in the Chapter 5 environment
- Fixed an issue with camera blur effects and improved overall game stability
- Fixed incorrect animations for super stike and throw counters in Chapters 3, 4, and 5 boss battles
