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V1.0.12

Helllo Scavengers, here comes a new patch note which include a special improvement of the attack panels based on the valuable inputs you've shared and discussed with us! :dp4compass:

Interface

  • Attack stats panel: hit chance, critical chance, and other combat values now display correctly. The panel also indicates when an attack can be a Surprise Attack, showing its bonus damage, along with possible status effects.

  • Persisting map icons: Fixed map icons persisting after picking up a document or a key.

  • Disappearing interface: Fixed the main game interface not appearing when the player dies while exploring in real-time mode.

Weapons & Equipment

  • Vest bar issue: Fixed the Vest HP bar not displaying below the HP bar when starting a new mission with a Vest equipped, despite the Vest correctly appearing as equipped in the inventory.

  • Assault rifle (upgrade issue): Fixed the unupgraded Assault Rifle incorrectly showing Explosive Rounds as a reload option.

  • Assault rifle (explosive rounds): Fixed Explosive Rounds failing to reload from the inventory when using the upgraded Assault Rifle.

  • Ammo box popup issue: Fixed the Ammo box popup opening before the player's character had physically reached it. This also resolves duplicate entries appearing in the popup when clicking rapidly while approaching.

General

  • Upgrade weapon crash: Fixed a crash that occurred when upgrading a weapon in the Arsenal (confirmed with the Shotgun) and then moving it to the inventory.

  • Softlock repeated action: Fixed a softlock caused by repeatedly spamming the same action in combat.

We are still working on the Normal & Story mode design and we'll perform more playtests this week before releasing it.

Keep an eye on the upcoming Steam News to get more information about it! :re3typewriter: