Helllo Scavengers, here comes a new patch note which include a special improvement of the attack panels based on the valuable inputs you've shared and discussed with us! :dp4compass:
Interface
Attack stats panel: hit chance, critical chance, and other combat values now display correctly. The panel also indicates when an attack can be a Surprise Attack, showing its bonus damage, along with possible status effects.
Persisting map icons: Fixed map icons persisting after picking up a document or a key.
Disappearing interface: Fixed the main game interface not appearing when the player dies while exploring in real-time mode.
Weapons & Equipment
Vest bar issue: Fixed the Vest HP bar not displaying below the HP bar when starting a new mission with a Vest equipped, despite the Vest correctly appearing as equipped in the inventory.
Assault rifle (upgrade issue): Fixed the unupgraded Assault Rifle incorrectly showing Explosive Rounds as a reload option.
Assault rifle (explosive rounds): Fixed Explosive Rounds failing to reload from the inventory when using the upgraded Assault Rifle.
Ammo box popup issue: Fixed the Ammo box popup opening before the player's character had physically reached it. This also resolves duplicate entries appearing in the popup when clicking rapidly while approaching.
General
Upgrade weapon crash: Fixed a crash that occurred when upgrading a weapon in the Arsenal (confirmed with the Shotgun) and then moving it to the inventory.
Softlock repeated action: Fixed a softlock caused by repeatedly spamming the same action in combat.
We are still working on the Normal & Story mode design and we'll perform more playtests this week before releasing it.
Keep an eye on the upcoming Steam News to get more information about it! :re3typewriter: