Hi everyone! In today's patch we are bringing some fixes and updates to gear, as requested by some of you since launch.
Armor & Equipment
Fixed an issue allowing players to discard a helmet or vest while it was still equipped.
Fixed helmets and vests not both showing as equipped simultaneously.
Fixed armor damage reduction not being calculated correctly.
Fixed the Bulletproof Vest incorrectly gaining durability instead of losing it when taking damage from a poison floor while wearing the Gas Helmet.
Fixed armor HP increasing by 1 (and player HP decreasing by 1) when dodging an attack while wearing armor.
Resources & Loot
Restored the maximum ammunition rewards in ammunition boxes. A clearer way to communicate ammo caps is in the works (in a next update, items at maximum capacity will be visually flagged rather than simply removed from the reward pool).
Performance
Enforced Direct3D 12 as the rendering backend. This should resolve (or at least) reduce the crashes some players have been experiencing with certain graphics cards.
If our performance fixes solved some or all the issues you were having so far, please let us know in comment! It will help us addressing other specific and hardware related problem others are encountering!
In the meantime, we are committed to patch the game tomorrow again and by the end of the week, so stay tuned. Keep reporting new issues you may be experiencing, as your input helps us a lot in that quest!