Hey everyone. Here comes your daily patch, with a small new feature that some of your where requesting in the Arsenal: sorting objects!
Of course, we have identified and fixed a few more softlocking bugs and we are still investigating your reports to fix more of them in the coming days. :re3stars:
NEST & Arsenal
Following your different feedback about the Arsenal interface, it can now be sorted in ascending or descending order using two new dedicated buttons. Later on we'll study different suggestions such as resources stacking as it requires a bit of interface rework and some subtleties to be implemented.
Fixed an annoying issue where loading a save made in the NEST ("mission hub") would send the player into a mission with the wrong arsenal equipped.
Missions
Ashes of the Last Witness: Fixed a softlock that occurred when swapping places with a crate and ending up trapped between two crates.
Eugenesys' Doom: Fixed a softlock triggered when Thomas spawned a Flesh Pod inside another enemy.
Enemies
Fixed the Blind Hunter being pushable onto boxes and getting stuck forever.
Audio
Added missing sounds to cinematics in the Eugenesys Tower level.
Localization
Removed the erroneous "Physical" label that appeared when remapping keys in Settings.
This week will still be dedicated to bug fix with almost one patch a day as we are continuing to improve the game stability as much as we can!
Thanks again for your many input on Discord and Steam forum, you are many to contribute and even if we don't always have the time to reply to all of your message, we read them all! :re0greenherb: