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V.1.0.4 - Patch notes

New week, new patch! :bandages:

Missions

  • Ashes of the Last Witness: Fixed a softlock where the game would still report enemies remaining after all enemies and the boss were killed. This was caused by stunned enemies not properly registering their final hit when killed by a multishot weapon. This could also occur in Kassandra's Mansion and potentially other missions.

  • Ashes of the Last Witness: Fixed the Reposition action being disabled near a box containing a Valuable.

  • Wound in the Stronghold: Fixed map icons disappearing for certain items while their text label remained visible. The Assault Rifle and its ammunition in the Storage Tower were among the affected items.

  • Eugenesys' Doom: Fixed a crash that occurred on the 32nd floor when using the east-side door to return to the headquarters lobby.

Enemies

  • Fixed the Offspring's death animation not playing when killed in stealth mode.

A note on AMD GPU crashes

Thanks to different player's feedback, we have been able to identified that the game was defaulting to Vulkan as its rendering backend, which is not fully supported by some AMD drivers. We have switched the default to Direct3D, which has resolved the issue for several affected players. HOWEVER, some crashes persist and we are still investigating on this to find a solution, so please bear with us on that one. In the meantime, please make sure your AMD drivers are up to date, some rare players got it solved by doing a simple hardware update! We will deploy a further fix as soon as find the right solution for it!

Thank you for your continued support and feedback since launch. While we are still patching and cleaning the game out of bugs, we are also noting your many suggestions to improve the game and add new stuff in it. We can't wait to get back to that phase once we'll have delivered a proper bug-free experience to you all!