CHANGES
- A new skin system has been introduced. They will require fewer resources than the old ones. It's also in preparation for a customization system.
- The explanatory book has been replaced by a scroll for greater clarity.
IMPROVEMENTS
- Translation improvements
- Slight improvement in overall performance
- Game key messages are now dynamic according to player-assigned keys
[BUGS
- The game host is now spatialized like everyone else.
- AI can now correctly kill players at any time during the game.
- You can now correctly leave readable items without getting stuck on them.
- The lobby TV will now correctly display information after a game.
- Death animations are now correctly triggered and removed depending on the player's state.
- When a relic is brought back to HQ, it is displayed correctly
- The trapdoor on the “Village” map opens correctly when all puzzles are completed.
- Many minor corrections: player collisions, item equipment, misplaced scenery elements, etc.
