- AI Rally timings improved
- No more dropship-exit race starts during a rally (waiting until we can tutorialize this)
- Meteor damage/impact forces updated
- Various Dhool map changes
- Stage generation updates (should result in more 'different' feeling stages)
- Tire model updated, should feel grippier
- Simplified repair->clean service UI
- o2/RCS leaks are auto-sealed between stages
- Mud audio added
- Checkpoint gate skybeams taller/easier to see at distance
- Non-active controllers should no longer vibrate
- Bug fixes & UI improvements
- News and updates
- Exo Rally Championship Playtest
- Update Notes for Aug 23rd
Source: Steam Community (opens in a new tab)
