2015.04.08
*Build* AGFPROv3.2015.04.08b
*NOTE TO PREMIUM USERS*
- Many new OBJ and PNG image exporting features are available but are still in development.
These new features are going to be part of a free updates to the AGFPRO "Premium version"
These new exporting features are located under the "File" dropdown.
Please make a duplicate of your scene files before using these features
as they are not bug free.
* Overall Upadates
- Updated the default folder name name when exporting assets.
- Added asset export settings window.
- Fixed vegetaion on hightmaps not displaying as it should.
- Fixed bug where numbers and location compass we displaying in the internal players.
- Added exporting of terrain splat maps.
- Export all also exports objects textures.
- Added object texture exporting.
- Fixed empty dock having windows in it on scene load.
- Changed Close Dock Windows to Clear Dock.
- Added Voxel Snapping. Voxel brushes now snap to other voxels.
The new icon on the lower toolbar, "Voxel Snapping" must be turned on
before voxel placment in order for the voxels to snap properly.
* The Voxel Snapping is still in development.
- Added "saved to message" to export obj.
- Added "saved to message" to export obj.
- Added export all obj. Dropdown>File>
- Fixed some object finding errors.
- Added code to prevent input when frame rate is low.
So user inputs to interface while the app is in a "processing state"
do not create unwanted camera moves.
2015.04.06
- Updated code in external players so they load voxels correctly when launched from the World Builder.
- OBJ file export with original file names and numeric suffix.
- OBJ exporting creates a user defined folder name where OBJ files will be exported.
- OBJ exports save to loacations that are selected by the user via the external file browser.
2015.04.04
- Removed Unity 5.0.0f1 fixed for bad terrain colliders.
- Removed load animation for voxel updates. What the heck was I thinking?
- Added code to prevent input when frame rate is low.
- Default preset theme is now loading in the Constructor.
- Completed the Unity 5.0 update on the BATTLEMAT asset packs.
- Fixed loading animation from playing while Voxel functions are processing
- NEW FEATURE STARTED - PREMIUM VERSION ONLY
- Asset Exporting..