AGF Users,
It has come to our attention that some of the problems that we are seeing from users on the forums are running "Windows" but we cannot duplicate the problem here on a comparable and sometimes identical machine. This is odd because most of our development for AGF is on Windows 7 and 8 machines.
When we look further into these issues with the users personally, we discover that they are running illegitimate non-updated versions of Windows.
TO BE CLEAR...
We cannot offer any assistance to those not running a standard (official) copy of Windows as non legitimate versions have been proved to cause malfunctions in AGF and other software and drivers and as such we can't help these users until they have a legal copy to serve as a baseline for installation.
If you have an issue that we cannot duplicate on a comparable machine, on our legitimate and updated operating systems, we unfortunately have no other resource to help you.
If you do have an issue we cannot duplicate, it doesn't mean there isn't an issue.
We understand that these things will happen. We will however ask you to show us you running this app. http://www.microsoft.com/genuine/validate/ before we will help you find out what is going on with your installation of AGF.
I hate to have to go to this extent, but I will never be able to facilitate further development on AGF if my time and the time of our small team is taken up by us chasing ghosts in the (your) machine.
Running the validations app will ensure we are all fixing the same problem and not wasting each others time.
Happy Creating....
Matt
PS,
We did fix some bugs today too. Editor will now auto-save when an external player is chosen. Also automatically start the character in the center of the game area without a start locator present.. But you really should be placing start locators before you play.. The characters will start where you tell them to. So again, please, use the start locator.