Hi all,
A made a few fixes and optimizations for today.
-Fixed- No longer begin click and drag when you click in a window and drag outside of the window.
-Optimization- Don't attempt to translate object names.
-Fixed- A pressing cancel after attempting to load a scene was breaking the
main menu.
-Fixed- Some prefabs with multiple sub meshes were becoming disconnected from
each other.
-Fixed- Spooky Trees and Drone Containers were becoming invisible due to shader errors.
-Fixed- Objective pointer in play mode was invisible.
Enjoy!