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Alpha 24.10.3 Now on Steam Unstable

Share your building templates as mods!

In this release, we have added an easy way to create building templates as mods so that you can more easily share and download new templates via Steam Workshop. (No modding knowledge required! The system takes care of enabling your template as a mod.) Once you download and activate a building template mod, the templates will automatically appear in your templates list when using the building editor!

Instructions on how to create and/or upload a template mod here

Other Changes

  • Added the ability to (repeatedly) postpone the re-embark dialog by a month.
  • Added support for re-embarking with the client's crews in multiplayer.
  • Added the ability to delete re-embark crews.
  • Added cold weather resistance to winter worker outfits.
  • Added new button icons on the mods screen.
  • Changed the mod screen to show mod title as well as mod namespace.
  • Changed firepit and lamp lighting policy to be on in bad weather.
  • Changed the Pack Mule and Featherweight traits to work with the new restock system:
    • Pack mules move much faster when carrying.
    • Featherweights move faster, except when carrying, which causes them to move much slower.


  • Optimized network performance.

  • Tweaked story selection UI to make it clearer when more biomes are available.

  • Fixed several UI strings not being localized.

  • Fixed the building erase tool affecting unselected buildings.

  • Fixed trader campaigns sometimes getting stuck.

  • Fixed a bug that could cause crashes to desktop during error handling.

  • Fixed some quest dialogs breaking campaign flow when spam-clicked.

  • Fixed items in blocked equipment slots being destroyed.

  • Fixed two handed swords not blocking shield slots.

  • Fixed part of the crafting workflow showing "restocking" as the activity.

  • Fixed hearthlings trying to swipe just-crafted items from crafting workbenches.

  • Fixed hearthlings not gathering around hearths.

  • Fixed NPCs sometimes not being able to converse.

  • Fixed RGBA color parsing that caused incorrect interpretation of e.g. biome water color.

  • Fixed an error with launching celebration fireworks.

  • Fixed travelers sometimes not leaving if a game is reloaded while they are in town.

  • Fixed error when reloading after a citizen pending job change dies.


Enjoy!

Team Stonehearth