Hey everyone!
Beta 31.4 is now out! It is focused on bug fixes based on community feedback and reports.
Changes
- Added more pickup items to the planet from the Fluffy Biscuit Co. mission “Deliver Biscuits to Restricted CU Site 881”
- Cargo inspection bot will no longer have a chance to detect contraband in hidden cargo slots
Fixes
- Fixed a bug that would occur when an enemy crew steals the playership while multiple enemy crews are present in the sector
- Fixed an issue with hidden cargo not showing a name when your character physically approaches it
- Potential fix for the crew of the Grim Cutlass getting stuck
- Fixed an issue with the Carrier’s and the Caustic Corsair’s navmeshes which could cause the Cargo Inspection Bot to go through the floor and find hidden cargo
- The game over menu should show more correct information
- The Scanner HUD should now disable itself when opening Trade menu and Dialogue windows
- In world Tooltip UI (when holding Alt) should now scale with the UI scale
- Fixed a networking bug with the Sandshark
- Fixed a bug with the Engine Sludge drink improperly showing the effect when playing as a Robot
- Fixed a bug that prevented crews from playing Liar's Dice on the Carrier and the SunCircler Nomad 5 starships
- Fixed a placement issue of a research material on the Planet Bombardment mission
- Fixed a handful of collision bugs reported on the Polytech HUB planet
- Fixed a few collision issues on Planet Bombardment mission
- Fixed a door-related collision issue on the WD Annihilator
- Fixed a reputation bug with the WD mission “Scour for IU-03020”
- Fixed an issue with the Barber menu when playing in offline mode
- Fixed an issue that disabled input for liar’s dice in VR
- Fixed a navmesh issue found on the Grim Cutlass, which could cause loading errors later
- Fixed an issue with chat input while paused
Thank you for your time!
Best,
The Leafy Games Team