Hello everyone!
First off we want to thank everyone for submitting feedback and bug reports! We think that we’ve managed to tackle a few and are releasing this hotfix!
One of the bigger changes for this update is a slight tweaking of the station layout found on the Destroyer’s bridge. We got some good feedback so this is our second iteration. The Piloting station is now up on the platform to provide a better “first-person” view!
Changes
-Added GX entries for Roland, Destroyer and Black Holes
-W.D. Destroyer screen layout and art tweaks
-W.D. Destroyer Piloting station has been moved.
-Warp drive screen has been added to the engineering room on the Destroyer
-Small art tweak to Roland
-Mega turret recoil lowered
Fixes
-Upgraded our audio engine (Wwise) to latest version
-AI bots will now take damage from a lack of oxygen
-Fixed some join game menu scrolling errors
-Fixed an issue that caused input errors when controls were changed in-game
-Potential fix for the invisible exterior issues
-Fixed issue that caused the host to be not able to skip a warp jump if they were not also the Captain
Known Issues
-Some issues have been seen with crew bot networking
-Some audio crackling has been observed
-Bandits will sometimes not spawn / fall through the level on certain planets
-Space scrap / proximity mines are sometimes not visible / synced correctly
-Some isolated issues with disconnections from the Photon Cloud
-A rare visual issue observed in Linux build upon warp
Thanks for your time!
Best,
The Leafy Games Team