Developer postOriginal post (opens in a new tab)

Beta 11 Release Notes

Hey everyone!

Beta 11 is out now! It includes a new Sector Commander that can be encountered out in the galaxy, a pass on sound effects, as well as several bug fixes. To find the Sector Commander, check your starmap for the three sectors connected by blue lines. This Sector Commander acts as a bit of a puzzle, both in how you unlock it and how you fight it. We are planning a hotfix if necessary and then we’ll work on more content updates.

Additions
-New Sector: Keeper
-New Sector Commander: The Swarm
-New Mega Turret: Keeper Beam

Changes
-Improved the investigator effects and timing
-Various new and improved sounds

Fixes
-Fixed an issue when loading saves that displayed all of the objectives completed upon entering the game.
-Fixed a number of networking and turret bugs
-Fixed an issue that would cause distress beacons to not be visible after galaxy reset
-Fixed a ship component error that would sometimes not properly display recently acquired components from shops and planets
-Fixed an issue that would sometimes not properly reset code that would result in not being able to turn in missions despite completing all of the objectives
-Fixed a few issues that could cause crashes and some saves to not load properly
-Fixed issues related to certain long range dialogue sequences not loading when continuing a save game

Best,
The Leafy Games Team