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Beta 29.8 Release Notes

Hey everyone!

Beta 29.8 is now available. While we are working on the Lost Colony, we wanted to take some time and make a smaller content update for the game. This update adds what we think is a fun secret as well as a nice handful of new processors, some of which allow you to teleport to other crew members! We think these new processors will add a nice level of convenience for some crews if they are willing to use up a processor slot.

Additions

  • New Data Fragment: ███████████████
  • Added ███████████████
  • New Processor: Second Wind - This processor activates when the ship would have taken a killing blow from an enemy. Instead the processor is destroyed and it restores hull to 15% integrity.
  • New Processor: Scrapper Processor - This processor generates a new processed scrap for each warp to an unvisited sector
  • New Processor: Combo Processor - Adds a bonus to both Cyberdefense and to Jump Computation Speed
  • New Processor: PWR-48 - Increases Reactor Output by 5% and adds 1 to the max level limit of Ship Component Upgrades
  • New Processor: SHD-28 - Increases max shield integrity by 5% and adds 1 to the max level limit of Item Upgrades
  • New Processor: QCK-90 - Increases ship startup speed and adds 1 to the max level limit of Ship Component Upgrades
  • New Processor: Teleport to: Captain - Enables teleportation to the Captain
  • New Processor: Teleport to: Engineer - Enables teleportation to the Engineer
  • New Processor: Teleport to: Pilot - Enables teleportation to the Pilot
  • New Processor: Teleport to: Scientist - Enables teleportation to the Scientist
  • New Processor: Teleport to: Weapon’s Specialist - Enables teleportation to the Weapons Specialist
  • New topics have been added to the Academy, discussing some newer changes to the game (enemy distress signals, enemy warping, pulse laser for the main turret)
  • The teleporter screen will now illuminate new options if some of the new processors are installed
  • Added a Force Respawn option to the Z-menu, this should help players get back to the ship quickly or if they find themselves stuck somewhere.

Changes

  • Tweaked the difficulty of the scrap processing mini-game, it’s a little more forgiving
  • Shields now charge 10x faster while in warp
  • AI can understand the new Processors as new teleportation targets and consider them when making decisions about where to teleport to.
  • Battle arenas in the game (like the Sandscar Arena) now support players and bots teleporting back into the fight (using the new crew teleportation options).

VR

  • Changed how some game UI elements appear. Rotating the motion controllers 90 degrees will show the UI.
  • Using the virtual keyboard now shouldn’t activate an equipped weapon
  • VR motion vignette is now off by default
  • Tweaked the size and alignment of the TAB menu and Dialogue / Shop menus in VR
  • Polished some of the controller visuals in VR
  • Polished some of the UI in VR

Fixes

  • Fixed a collision bug that could result in a player getting stuck on the Outrider-class Starship
  • Fixed a store networking issue that could occur when loading saves
  • Fixed a store issue wouldn’t properly update items in shops when they were sold to the seller

Thanks for your reports and feedback!

Best,
The Leafy Games Team