Hey everyone!
Beta 29.8 is now available. While we are working on the Lost Colony, we wanted to take some time and make a smaller content update for the game. This update adds what we think is a fun secret as well as a nice handful of new processors, some of which allow you to teleport to other crew members! We think these new processors will add a nice level of convenience for some crews if they are willing to use up a processor slot.
Additions
- New Data Fragment: ███████████████
- Added ███████████████
- New Processor: Second Wind - This processor activates when the ship would have taken a killing blow from an enemy. Instead the processor is destroyed and it restores hull to 15% integrity.
- New Processor: Scrapper Processor - This processor generates a new processed scrap for each warp to an unvisited sector
- New Processor: Combo Processor - Adds a bonus to both Cyberdefense and to Jump Computation Speed
- New Processor: PWR-48 - Increases Reactor Output by 5% and adds 1 to the max level limit of Ship Component Upgrades
- New Processor: SHD-28 - Increases max shield integrity by 5% and adds 1 to the max level limit of Item Upgrades
- New Processor: QCK-90 - Increases ship startup speed and adds 1 to the max level limit of Ship Component Upgrades
- New Processor: Teleport to: Captain - Enables teleportation to the Captain
- New Processor: Teleport to: Engineer - Enables teleportation to the Engineer
- New Processor: Teleport to: Pilot - Enables teleportation to the Pilot
- New Processor: Teleport to: Scientist - Enables teleportation to the Scientist
- New Processor: Teleport to: Weapon’s Specialist - Enables teleportation to the Weapons Specialist
- New topics have been added to the Academy, discussing some newer changes to the game (enemy distress signals, enemy warping, pulse laser for the main turret)
- The teleporter screen will now illuminate new options if some of the new processors are installed
- Added a Force Respawn option to the Z-menu, this should help players get back to the ship quickly or if they find themselves stuck somewhere.
Changes
- Tweaked the difficulty of the scrap processing mini-game, it’s a little more forgiving
- Shields now charge 10x faster while in warp
- AI can understand the new Processors as new teleportation targets and consider them when making decisions about where to teleport to.
- Battle arenas in the game (like the Sandscar Arena) now support players and bots teleporting back into the fight (using the new crew teleportation options).
VR
- Changed how some game UI elements appear. Rotating the motion controllers 90 degrees will show the UI.
- Using the virtual keyboard now shouldn’t activate an equipped weapon
- VR motion vignette is now off by default
- Tweaked the size and alignment of the TAB menu and Dialogue / Shop menus in VR
- Polished some of the controller visuals in VR
- Polished some of the UI in VR
Fixes
- Fixed a collision bug that could result in a player getting stuck on the Outrider-class Starship
- Fixed a store networking issue that could occur when loading saves
- Fixed a store issue wouldn’t properly update items in shops when they were sold to the seller
Thanks for your reports and feedback!
Best,
The Leafy Games Team