Hello everyone!
We wanted to get the community up-to-date on PULSAR’s development. Our plan was to finish up the build (Beta 5) and release it on Dec 31st. We have been hard at work doing the final lap of internal testing and bug fixing to make sure it is a playable experience when it releases.
We have found some serious bugs that can cause desync when warping so that the incorrect level is loaded on some clients. This causes all sorts of issues and is serious enough for us to delay the release of Beta 5 until they are fixed.
We will continue our work to fix it but wanted to make sure that you guys were aware that it might delay the update from the “late December” deadline into an “early January” deadline. We are unable to give a precise release window at this time but believe it will be on or before the 4th of January.
This is going to be one of the most comprehensive updates we have released since Beta and we wanted to make sure it is stable and somewhat polished when it is released.
Here’s a preview of some of the new content / features in Beta 5:
The new Lightning Turret (has a chance to shut down the ship when it deals hull damage):
An alien creature on a new toxic planet:
A geothermal power plant sector / interior:
The crew locker system has been overhauled
New NPCs have been added
One of the new sector types
Thanks for your time and we apologize for the delay!
The Leafy Games Team