Hello explorers!
Beta 10.6 is available now. It contains bug fixes, UI tweaks, audio updates and balance improvements for sector commanders.
Beta 11 is well along and should be available early November. It will feature a new sector commander and some other new content.
Additions
-Theo Eikeni (located in the Estate) now offers crews the ability to unflag their stolen ships. It’s not cheap though.
-More sound effects have been hooked up!
Changes
-Ancient Sentry balance and bug fixing pass (more to come later too)
-Grim Cutlass balance pass
-Captain ship target selection overhauled. Tab menu now contains a drop-down menu instead of left-right selector. The Captain can also click on the upper-right UI panel to directly select a target ship. This should help Captains not accidentally target and allied ship during a fight.
-First time game creation will now default the game name to name based on the host’s playername instead of the hard-coded “PULSAR Game” to make game creation smoother.
-Some tweaks to auto turret power usage and auto turrets can now be found as scrap and in the stores at different levels
-Material and lighting tweaks to the Ancient Sentry fight.
Fixes
-Improved dynamic sector creation to help avoid spawning sectors that can’t be accessed
-Fixed a bug that caused bots to not repair systems correctly on the Stargazer and Carrier ships
-Fixed auto turret bugs that caused various issues with using and equipping auto turrets
Best,
The Leafy Games Team