Here's the list of updates:
- Integration of a more explicit warning message concerning the return to the last save when the player decides to quit the game.
- Graphic enhancement of loading capsules to make them more legible
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- Modification of the "New mission" banner
- Removal of the automatic opening of the forge by pressing "Y" (leftover from debugging)
- Updated attitude of enlisted NPCs: the same NPC cannot increase (or decrease) his morale twice if the same (or equivalent) answer is given to a discussion.
- Added a collision in the village so that the player can no longer "fall" onto the lake, or exit the village by bypassing the portal.
- Fixed some texts in the English version.
- Reduced the font in the seller menu for sold items.
- Changed the loading screens.
- Reorganization of the combat interface
That's it for this week! Don't hesitate to send me your feedback, so that I can provide you with the most satisfying game possible! See you soon.