New Windows build posted last night, and here's the notes for them:
- Rescue missions expanded. Now you get a choice of reward. By default, it's a choice of a skill point, some supplies, or recruiting the character you just saved.
- House, apartment, factory, and grocery store rescue locations added.
- Grocery store raids. Fight tons of zombies and grab food off the shelves.
- Big Bookstore. Lots of destroyed books and magazines, lots of zombies. One book or magazine is still good for reading.
- Big Hardware Store.
- Couple more Yallmart variants. More danger, more rooms, more loot.
- Sporting Goods megastore.
- Difficulty and loot rebalancing for the cabin location types.
- Factory location with makeshift abandoned dwellings to loot.
- Factory location with safe in manager's room, must find code to open.
- Small suburb location with houses to loot.
- Small apartments location.
- Chainsaw burns through fuel slower.
- Nice weapons are rarer as general house loot.
- It's much more likely to find a chainsaw in a hardware store or cabin.
