This is a Windows build update again. I'll get Mac and Linux up to date by the weekend!
6 new camping events added.
Big additions to the pause menus.
Additions to the trunk screen.
Character tabs show health instead of morale in missions.
Bug with tired-debuff events fixed.
Some special character speeds got nerfed.
Tweaks to old camping events.
Fixed some dog despair events.
New dog logic.
Made the early factory location smaller. Buffed its rewards.
Fix for despairing people sometimes arguing with themselves.
Walking camping events tweaked.
Bear attack camp completely revamped.
You now always get a choice of 3 traders instead of 2 with a 20% chance of 3.
Experimental: You now always get the maximum amount of "drive somewhere else" rerolls now.
Made the tooth pull event all do the same health damage, but morale damage varies.
Small tweaks to some bandit logic.
Oblivious secret move now gives a point in shooting in addition to strength.
Made teh 1% chance in walk days instantly let you skip a day, rather than giving you a super long day.
