Catching up from the builds over the last week, here's a partial list of changes:
- 19 new common events added. This is a lot! There's now about triple the common CYOA events that you can ever see in any one game. This is likely the amount we'll go for the release of the game, though I may add a few more.
- Golf Course Pro Shop camping event moved back to original design, now has a working siege option.
- Sped up the menus for creating/deleting games.
- More support for different button icons.
- New characters now start with 0 in skills, to make room for traits and perks giving skill points.
- Traits and Perks for characters you create. Mix and match.
- Character Creator is in!
- Game now supports starting with one or two created characters.
- Fix for wits and attitude reveals sometimes not working right.
- Fix for calm shot events sometimes not working right.
- New category added for RARE EVENTS, 8 made total. These are events that tend to give you something really good, maybe, but only a couple can happen per game.
- Demon event can now give you a unique devil pitchfork like in the cartoons.
- Old events tweaked/fixed. Some buffed and made into rare events.
- Fixes, tweaks, balance changes.
