There's been a few builds since 7/13, just haven't had time to put notes up for them. This is a Windows build again, Linux should be really soon with Mac a little past that.
- Difficulty toned down a bit for some rare locations
- More work on the game ending
- Perk requirements are now about 30% lower
- Pathfinding AI improvements for your buddies
- 2x4 weapon added to hardware stores.
- Fixes for pipebombs/grenades breaking.
- Safe combinations and car keys now check if they're obstructed by something heavy, then removes those obstructions.
- Pep talk recruit reward fix
- Tweaks to despair morale gains
- Removed closet from city apartment, as it's a large map already
- Pushy recruit text changes
- Lowered some morale penalties for camps
- Tweaking some tired camps by either removing tired or adding an alternate option to pick one person to stay up on watch, instead of everyone.
- Yallmart siege starts with less zombies initially, still high compared to other sieges
- More sayings for mounties
