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Practice Makes Perfect Update

As the name would suggest, the main feature if this update is a fully functioning practice mode to prepare yourself for that 1CC (which is still technically impossible by the way). Other notable changes include...

- The first two phases of the final boss are functional, but the game will crash after the second phase...
- Most bosses have some i-frames as they spawn for balancing purposes
- Stage 4 received a dramatic visual overhaul
- Option Punch has slightly reduced DPS
- Machine Gun has higher overall DPS
- Sound effect and mixing tweaks
- Back-end code improvements nobody cares about
- A new stage 3 theme (don't worry, the old one will come back)
- Nerfs to certain bosses at varying difficulty levels
- The 6th boss now drops a life as compensation for not having a weapon
- Visual improvements to tracking bullets
- Minor checkpoint alterations
- Sprite adjustments for increased visual clarity (such as subtle flashing for projectiles)

Thanks for your continued interest in The Rush!