"Yes, I am still alive."
Even though I'm pretty much done with this game (which I have said before), it is fun to add stuff to The Rush once and a while to supplement my other projects. Here's what this update brings...
- Rebalanced a number of boss attacks in regards to difficulty scaling and bullet speeds
- Added a new attack to the Stage 1 Boss to prevent graze milking
- Made Paylo drop a points capsule on death
- Reduced the time it takes for a weapon capsule to convert into a points capsule by 8 seconds
- Resprited Mr. Membrane
- Fixed a bug with the displayed achievement badges on the Arcade Mode select screen
- Added an achievement badge for the "Technical Monkey" achievement
- Added a "Slowdown" setting, which when enabled causes the game's fps to drop when many bullets and enemies are in play (off by default)
- Added a new achievement correlating to a secret in Stage 5
Thank you to anyone reading this, and to anybody who has stuck with The Rush!