You can now safely trade behind the Metal Shop Front, and store your food and decorate your base with a fridge. There's a look at the AI system, some nerfs, some buffs, and more.
- Added advanced sound occlusion (disabled by default for testing)
- Fixed music clips occasionally overlapping
- Added fridge item
- Fixed being unable to place ceiling lights inside caves
- Fixed explosives that destroy a wall dealing damage to objects behind it
- Fixed anti hack fly hack exploit used by a small number of private hacks
- Fixed some graphics effects not actually toggling
- Fixed bullet impact decals on glass
- Added potato quality mode when Shader Level is set to 100
- Hammer world model & prefab optimisation
- Stone pickaxe world model & prefab optimisation
- Bone knife world model & prefab optimisation
- Bone club world model & prefab optimisation
- F1 grenade world model & prefab optimisation
- Machete world model & prefab optimisation
- Bleach world model
- Ducttape world model
- Gears world model
- Metal blade world model
- Metal pipe world model
- Rope world model
- Sewing kit world model
- Spring world model
- Tarp world model
- Techparts world model
- Animal fat world model
- Cctv world model
- Charcoal world model
- Cloth world model
- Explosives world model
- Gunpowder world model
- Hq metal world model
- Hq metal ore world model
- Leather world model
- Low grade fuel world model
- Metal fragments world model
- Paper world model
- Sulfur world model
- Targeting computer world model
- Metal ore world model
- Sulphur ore world model
- Fixed freelook vending machine exploit
- Can no longer lock vending machines
- Q button no longer closes vending machine panel
- Can rotate empty vending machines
- Vending machine sounds are serverside
- Can only access vending machine inventory from rear
- Fixed right click inserting items into vending machine as customer
- Vending machine screen cycles available items
- Vending machine screen displays vending progress
- Vending machine panel shows skin of item for sale
- Vending machine purchase resets decay in a radius
- Added Fridge (only accepts food items)
- Can pickup and repair bear trap
- SAR does 15% more damage
- Python much cheaper
- Python does +18% damage
- Python fires slightly faster
- SAP has slight recoil penalty while moving
- SAP has slightly higher aimcone to make it less effective at range
- Added Metal Shopfront - safe trading
