More small monuments and AI progress, recoil updates on more guns and some performance and spawn improvements. and more.
- Updated EAC API & SDK
- More garbage collection optimizations
- Larger coastal player spawn areas
- Better resource spawning
- Fixed duplicate ore nodes around radtowns (requires two server restarts)
- Reduced spawn density of wooden logs by around 30%
- Added "authtimeout" server convar
- Reduced distance fog density by at clear weather conditions by 25-50%
- Removed "gc.interval" convar
- Fixed material LOD pop-in on cliffs and rocks
- Updated multiple item descriptions
- Removed max draggable from items (except liquids)
- Fixed show texel density exploit
- Fixed fuzz in cloth shaders
- Fixed OSX/GL gamma darkening bug
- Terrain texture aliasing/shimmering when aniso=1
- Bone armor requires Cloth instead of Rope
- Plate armor protection increased
- M92, AK47, P250 Aimcone reduced by 80%
- M92, AK47, P250 Have learnable recoil patterns
- Riot Helmet no longer requires Sewing kit
- Removed Recoil Compensation for pattern weapons
- Fixed player names not appearing on skulls
- Added flare to Ceiling Light
