We've just pushed build 17.09.04 to Steam. In this build, we have been focusing exclusively on UX improvements, performance enhancements and basic bug fixes. Things are still rapidly developing and some things may still be a little unstable as we gear up for the first commercial release on September 23rd, 2017.
Some notable changes since the last build (17.07.15)
* Fixed several show-stopping crashes, especially on Mac
* Fixed up dwarf AI for wrangling and farming
* All dwarf objects are now movable and can be deconstructed
* Glass and brick can be traded with natives and used for crafting/building
* New sprites for crafts and less buggy interface for making them
* Removed the concept of "Rooms", since most objects can be built directly without being in a room now. The rooms that remain are the Stockpile, Treasury, Graveyard and Animal Pen.
* Aesthetic and usability improvements in the main menus/GUI
* Direct dwarf control now hidden behind a button
* Selecting a single dwarf brings up info about that dwarf and allows task cancellation
* Major performance improvements to water, instancing manager, sprites and shaders.
* Dwarves automatically decide to craft/farm when convenient.
