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Update 0.41 released

We've released 0.41 early to let you start testing the new features.

  • Fatigue now kills your colonists. Build beds and couches to let them rest, try to manage their workloads by turning off objects that are not in use, reducing build orders and locking doors.
  • Colonists now have inventories. Ensure they have access to mined minerals so they can use them for producing objects.
  • Badly damaged items will now require building materials to repair.
  • Earthquakes can cause cave-ins in excavated areas, build rooms to prevent this rare, but deadly occurrence.
  • Colonists will now better balance the overall needs of the colony with their own.

Other things to check out:

  • A new animation system has been added which will remove footslip and several other issues and allow for more procedural animation in the future.
  • Lots of new animations have been added.
  • New HD rock models!
  • The physics mesh on the door frame is finally fixed. Woo!
  • Multithreaded loading code will improve game startup speeds.
  • Damage rates on items tweaked to better reflect their usage and to smooth out game play issues.
  • IMP AI stalls fixed.
  • Exterior building crash fixed.
  • Numerous bug fixes.

Maia will be at Rezzed this week. Come by and say hello!

0.40.1 Update Info