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Patch Note v.0831

This patches fixed a few bug:
1. Fixed an issue where sometimes the strong foe is displayed incorrectly;
2. Fixed an issue where when you use a Rune that increases your stamina, you still can't play a Move event though you have enough stamina for that Move;
3. Fixed an issue where sometimes you can enter forbidden Realms in Demo when clicked the 'Action Points Available' button;
4. Fixed an issue where sometimes when you don't have enough shards to upgrade or remove your Move, there is no message informing you;
5. Fixed an issue where when you pick the 'Shards' option when selecting an augment, the augment is still selected;
6. Fixed an issue where enemy's HP bar is not reflective enough when you have previewing your attack results;
7. Fixed an issue where sometimes an effect get removed when they should still be up during a double/triple strike;
8. Fixed a few crashes.

Also, since the "Penetrate" Move for the Bow is a tier-1 normal Move, it shouldn't have higher damage than "Shoot", I'm reducing its damage from 5 to 4 (same as Left and Right Strike).

Since since the "Amplify" Rune is useless in the Demo, I'm removing it. (You can still use it in the full release).

Thanks for the feedback!