
v0.11.0
New:
- 4 New Weapons:
- Death Aura
- Frost Aura
- Static Aura
- Nature Aura
- Permanent Level Up Progression System
- Experience is awarded at the end of each run to each character, weapons, and abilities you used to kill enemies with
- Current max level is capped at 50
- Each player can level up and get increased stats for future runs
- Each weapon can level up and get increased stats for future runs
- Each ability can level up and get increased stats for future runs
Changes:
- Removed ‘Beam’ tag from weapons
- Weapons that previously had Beam tag now have the Burst tag for better synergies
- Dash Flame Weapon:
- Removed Beam Tag
- Replaced with Burst Tag
- Holy Aura Weapon:
- Removed Melee tag
- Increased damage from 12 to 14
- Increased attack distance from 3.2 to 3.9
- Flame Aura Weapon:
- Removed Melee tag
- Increased burn count from 2 to 5
- Increased burn chance from 20% to 50%
Quality of Life:
- Mana pickup sprite changed
- Experience pickup sprite changed
- VFXs:
- Healing circle’s VFX updated
- Torch VFX updated
- Flame Aura VFX added
- Holy Aura VFX added
- Static trail VFX updated
Fixes:
- Nintendo Switch Pro Controller was previously displaying incorrect glyphs
- Fixed an issue that was preventing Bullet Speed modifier to be applied to orbit projectiles
