--0.8.9.9.1-- Font Colors Revamp and Additions/Fixes
- Fixed an issue when muting sound early, the sound would not mute and then a double press to mute was required.
- Added information area for story boards which contained tips, with an option to hide text.
- Added better font for all text.
- Added Hide option for combat logs.
- Changed Heal to keyboard key 2 (must target self to heal).
- Moved Exit land, Summon Keeper, and XP Points to appear near map and resized to be more visible.
- Added combat damage and heal number popups to player and enemy health bars.
- Moved sword damage range numbers to appear near creature portrait.
- Changed flee button to an icon and moved near map (used to rewind prior battle before getting to mini bosses).
- Fixed an issue when entering into levels, after loading game and entering levels quickly, kept music muted.
- Removed begin button, villain entry dialogue scenes auto play when loading a level. Once player levels up, the scene will no longer play upon re-entry.
- Moved view controls button to escape menu.
- Added boundaries on start screen to let players know they need to change their scale or resolution. Backward L shaped borderlines. The plan is to use these for now as more monitors, resolutions, and scales are tested to see if they are helpful, and if not, they will be removed.
